Negative: 0 out of Digital Chumps. Ascension is another 'instant classic' entry into the amazing God of War series. All this publication's reviews Read full review. Eurogamer Italy. God of War Ascension is one of the most beautiful, brutal and funny action games you can play these days. This prequel definitely lives up to its predecessor, proposing an astounding adventure, and a climax of action and brutality with no equals.
On the top of that there is a new multiplayer mode that brings over the character of the series. God of War: Ascension does exactly what you would expect from a God of War title. The sheer amount of violence and tension is simply breathtaking, especially when taking place right on top of a giant creature.
The entire experience is accompanied by stunning graphics and an impressive soundtrack. While the multiplayer is somewhat disappointing, it is apparent that Kratos is still this generation's most fearsome warrior. It plays on its strengths — exciting combat, great visuals, and huge levels — even when those strengths might overshadow some of the new things it tries to accomplish like adding emotional depth to its lead hero.
IGN Italia. Ascension is exactly the God of War you'd expect: colossal in its scale, technically majestic, insanely gruesome and fun to play. A huge production that shows the brute horsepower of the PS3, while denoting the weaknesses of a series that has reached its peak and needs a breathe of fresh air. Games Master UK. Despite some incredible set-pieces, the single-player is God of War on autopilot. All this publication's reviews. God of War III introduced the scale and spectacle capable on modern hardware with a massive budget, but without the same wads of cash and sense of purpose Ascension feels like a step back.
User Reviews. Write a Review. Positive: out of Mixed: 75 out of Negative: 33 out of So i wasn't expecting too much out of this game as it wasn't getting the best "pre-release" feedback, which did have me worried. But after So i wasn't expecting too much out of this game as it wasn't getting the best "pre-release" feedback, which did have me worried. Release Date. Ascension has its moments but even the addition of multiplayer doesn't conceal it's Kratos' weakest outing yet.
What did you think? More Reviews by Alex Simmons. Wonderbook: Book of Spells Review. Ghost Recon: Future Soldier Review. Motorstorm RC Review. Top 10 Anime of Presented by truth. IGN Logo Recommends. Ascension doesn't flesh out Kratos' life or give you better insight into why he becomes the ferocious avatar of anger. Instead, it just happens. Kratos isn't deeper for it, he's still just a blender--an excuse for you to spin around and act as a whirlwind of chains and blood and meat.
God of War's combat hasn't changed all that much over the past decade because it didn't need to. Slicing apart foes is infinitely rewarding, fulfilling your deepest power fantasies. Ripping the wings off of harpies and snapping off minotaur horns is brutal, but the lack of new, interesting weapons is a disappointment.
Kratos can empower his blades with different elemental types aligned to the different gods, but these are hardly a replacement for finding new toys to play with. The only other actual weapons you can equip besides the Blades of Chaos are swords, hammers, and javelin scattered around the world, but the fact that they only last for a few attacks limits their use.
It's well-paced, for the most part, save for a few difficulty spikes that'll test your patience, rather than your skills--including one that's easily the most difficult section in any God of War game to date, for all the wrong reasons. Kratos spends nearly as much time killing as he does pushing crates, pulling levers, and climbing through intricate and well-designed levels. Each location is a puzzle within itself, enhanced by the addition of the Amulet of Uroborus, a tool that allows you to either give life to or decay an object.
Rebuilding destroyed bridges is visually enthralling, but you'll never feel all that challenged--or rewarded--by Ascension's puzzles. In the rare event that they're more complicated than climbing a ladder and pushing the button, the solution is spoiled by a go-this-way-you-idiot camera pan. Sometimes, puzzle solutions don't really make much sense, and you'll feel more annoyed than satisfied when you figure out how to open the locked door that's been preventing your progress for 30 minutes.
Also somewhat disappointing are the newly added multiplayer features, which are held up by clever level design and strong game modes, but smacked down by uninteresting gameplay.
It sounds great in theory, but in practice it turns out there's nothing less fun than being beat up by someone as powerful as Kratos.
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